Tuesday, May 18, 2010

American Thinker: Computer Gamers: Conservatives in Waiting

Most successful video games are designed around themes that are practically heresy to the Left. Stories involving patriotism, the pursuit of liberty, individualism, heroism, capitalism, strategic/analytical thought, and collaboration are staples of a rewarding in-game experience. Games that do not include at least one of these themes would be nearly unplayable.

If the liberals running video game companies made games based solely on their ideological beliefs, GameStop would be nothing more than a vast bargain bin of failed games. Consumers do not want to play games where their character is an elder statesman preparing a 2,000-page piece of legislation. Nor do we, as gamers, want to play as a low-level bureaucrat tasked with delivering an EPA analysis on a proposed wind farm before time expires.
American Thinker: Computer Gamers: Conservatives in Waiting

2 comments:

bostonbravery said...

Because we like fantasy in video games we should make reality more like a fantasy video game?

Tom Anderson said...

I think you missed the point Bryce